I've successfully let OpenFrameworks and swf communicate using TCP socket. So I can use Flash's 3D engines. I will not use ActionScript, instead, I will use haxe. I've been using haxe for some time, it is a language that originally designed to compile swf file but has been developed to compile many more format, for example C++(and than use it to compile native codes). So I will write the rendering part in haxe, targeting swf and optionally compile it to C++ nativeĀ binariesĀ if possible. The 3D en
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