I've been asked a couple of times how to use Blender for robotics lately. I truly believe that Blender offers a serious alternative to existing frameworks and simulation engines, and therefore, I decided to write an extensive tutorial that explains most of the work I did with Blender. Before I'll go into details, I'd like to point out (recommend) a few things. Some of the conclusions drawn here might be obvious and trivial. Anyway, I decided to write this down to give beginners a chance to star
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