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The founder of OpenGameArt.org

Free Gamer: Why we need a stronger copyleft for artists, and how this might be accomplished. - Open

A post about Why we need a stronger copyleft for artists, and how this might be accomplished. on the open source game development and free software... [ freegamer.blogspot.com ]

Free Gamer: Dev-corner: How to request art for your FOSS game project (and how not to) - Open Source

A post about Dev-corner: How to request art for your FOSS game project (and how not to) on the open source game development and free software gamin... [ freegamer.blogspot.com ]

Free Gamer: Some thoughts on commercial FOSS game development - Open Source Gaming

A post about Some thoughts on commercial FOSS game development on the open source game development and free software gaming blog Free Gamer. [ freegamer.blogspot.com ]

68 Workshop Sounds

Recorded in my garage with various tools. Credit appreciated. :) [ opengameart.org ]

Free Gamer: Dev-corner: 48-hour Reddit Game Jam Postmortem - Open Source Gaming

A post about Dev-corner: 48-hour Reddit Game Jam Postmortem on the open source game development and free software gaming blog Free Gamer. [ freegamer.blogspot.com ]

Last Escape -- Reddit Game Jam entry

This is a COMPILE ONLY version.  If you can't compile it yourself, please wait for the binaries, which we'll post here ASAP. :)http://opengameart.o... [ opengameart.org ]

Free Gamer: Dev-corner: Making unlicensed fan games -- why your time is better spent elsewhere - Ope

A post about Dev-corner: Making unlicensed fan games -- why your time is better spent elsewhere on the open source game development and free softwa... [ freegamer.blogspot.com ]

Free Gamer: Dev-Corner: the challenges of developing long, plot-heavy FOSS games - Open Source Gamin

A post about Dev-Corner: the challenges of developing long, plot-heavy FOSS games on the open source game development and free software gaming blog... [ freegamer.blogspot.com ]